For "COOL", "FINE", and Interlude flicks, a symbol sound is played.The sound effects for each go as followed: Certain notes are colorful and if a "COOL" flick would yield a higher score bonus. After getting a 100 combo, a new "Fever" mode has been added. "WORST" was when a player would miss a note, the score was unchanged but the ranking was greatly reduced. Small additions were made to the score but the ranking was reduced. "SAD" is when a player would flick wrong on the wrong spot. "SAFE" was when a player would flick wrong but on the right spot and adds points but doesn't affect the ranking. The scores players could get for flicks were "COOL", "FINE", "SAFE", "SAD" and "WORST" with "PERFECT" and "FINE" adding to the score and ranking. The game also features downloadable content in the form of new modules and tracks.Īfter clearing all songs on "NORMAL", the credits roll, and when they finish, Hatsune Miku no Gekishou automatically starts on "EXTREME" mode.Ĭombos start after 5, and are a chain of "COOL" "FINE" flicks. The levels of difficulty are "EASY", "NORMAL", "HARD", the new "EXTREME" mode, and "BREAK THE LIMIT". The gameplay is much like the first game. On December 20, 2013, the crash problem was solved among other issues such as incorrect lyrics or PV.It could later be restored to regular mode after playing. To solve this, the user needed to use Airplane mode while playing the game. Some users that own the 1.1.3 update may have experienced crashing when loading the app.On June 28, 2013, the startup screen and the icon changed.On March 7, 2013, when pressing pause players could change the speed the notes came at.On March 7, 2013, the star next to a cleared level was replaced by a ranking.In PV mode, a Karaoke option was added.A mode called "Replay Mode", allowed a saved replay of a performance and that could be shared with friends. There were different sound effects for each score gotten.When players clear a song (getting a C or higher), it showed a star on a cleared level.If players got a "COOL" on these colorful notes, the score of them would increase. When players got a combo of 100, the lyrics bar turned rainbow colors and random notes were colorful.While it adds on to the score, it overall does not affect if getting a perfect score, if players missed a few of the eighth notes and hit all the lyrics on a "COOL" or "FINE", the score would still reach perfect. Players had to press it when the eighth notes scroll across the screen and hit the circle, much like when the lyrics are shown. There is a large translucent button in place of the keyboard with an eighth note on it. Starting on "NORMAL" mode, during the instrumentals, an "Interlude Mini-Game" has been added.For compatibility reasons, as of July 19, 2016, it has been pulled from the App store and no longer available for download. The price has been set at 900 yen in Japan and $10.99 in U.S. It was released on August 10, 2012, and like the first game, was released internationally. This is the first Miku Flick game to feature other VOCALOIDs besides Hatsune Miku, since it was confirmed that Kagamine Rin, Kagamine Len, and Megurine Luka would join. The game works with the iPhone 3GS or newer, iPod Touch 3rd gen or newer, and all iPad versions.The game is a spin off to the Project DIVA rhythm game series. There’s the Diva Pack that adds three additional Hatsune Miku tracks, and the Duet Pack that adds three additional tracks featuring two Vocaloids. There are two packs you can download that add 3 additional songs to the game. But there’s a new feature with this game: In-App Downloadable Content. The application is also available in many other regions, so just search your own local online store.Īs expected, the game comes with 10 songs, with 9 of them being confirmed while the 10th remains an unlockable mystery. ![]() The launch price is 900 Yen, or $11 USD on the US store. Less than a month after the announcement of Miku Flick 2, SEGA has released the game on the international iTunes store. Sorry I’m late with this one, I was quite busy yesterday.
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